streamtriada.blogg.se

Ghost recon widelands beta
Ghost recon widelands beta










Advancing in talent requires resources (found around missions and other points of interest) as well as pure skill points, which is a relatively neat way of making said resources worth seeking out.

ghost recon widelands beta

Handy stuff.Īs you partake in bumping off every single person in Bolivia who ever even thought about drugs, your agent levels up. Doing tasks for the rebels has an additional benefit the ability to call in back-up, or launch a mortar attack, or get a vehicle dropped off for you. As well as ‘attack this base and retrieve a thing’, there were ‘defend this point against attackers’ (always a bit boring, to be honest), and side missions that involved ramming convoys off the road in order to secure supplies, nabbing people with info (showing you useful points on the map), and aiding the rebels by activating transmitters. Of course you can also pull things off less than flawlessly too, alerting every narco in the local area, along with Unidad the paramilitary ‘police’ equivalent in this version of Bolivia.Ī few mission types were on offer in the beta. It’s not bad in single player either, where flawlessly pulling off a mission means getting your desired intel without a soul noticing (because most of them now have a fatal head wound). Ghost Recon: Wildlands isn’t going to best the older Rainbow Six games for tactical play by any means, but the Just Cause/Far Cry like freedom in how bases can be attacked should make for some rewarding co-op play. A pair of men could get inside a compound by driving a ‘friendly’ faction truck, for example, while another takes out sentry snipers, and a fourth frees some friendly rebels. The beta area was rated ‘1/5 skulls’ in difficulty, so there will evidently be greater impediments to your team further into the game, and solo players will presumably need squad options to deal with that.įor now, it feels like there’s much more flexibility of approach with fellow co-op agents, who, if they can avoid the temptation of crashing helicopters into things, can cleverly co-ordinate assaults. It feels like enough to get by, especially in these early beta missions, but the tactical aspects are definitely on the lighter side. They can also co-ordinate shots based on a pair of marked targets (something you can employ to useful effect with your multiplayer co-op comrades too).

ghost recon widelands beta

You can order the AI (as a squad) to move to a designated location, form up on you, hold a spot, or open fire. They’re okay at looking menacing when leaning out of a vehicle though. In single player you don’t really have that luxury because the AI squad are much more limited in their abilities. With multiple human players, it’s theoretically possible to formulate a plan that involves flanking, or multiple prongs of attack. It’s then advisable to send in your remote controlled drone to scout the place out and mark up as many targets as possible.

ghost recon widelands beta

While you’re there, you may as well encourage a local rebel group to overthrow the government too.Ī typical mission finds you grabbing a nearby vehicle (be that one parked outside a safe house, or a ‘commandeered’ ride), taking a very loose and swervy drive, and disembarking near the outpost, military base, or drug den of your interest. As one of a group of four hardy Ghosts, it’s up to you to end the Santa Blanca cartel’s grip on Bolivia by systematically dismantling its chain of command.

ghost recon widelands beta

Ghost Recon: Wildlands also appears to share similar forested, mountainous terrain with Avalanche’s classic (albeit South American, rather than pretend Asian-Pacific island, in nature). There’s no magical grappling hook here (at least, not in the beta – fingers crossed eh?), but you’ll see plenty of chaotic car pile-ups, instigate rebel-on-bad-men violence, and, if you so wish, careen off a cliff on a motorcycle. Both because Just Cause 2 was tremendous, and because it helps to dilute any notion that a Tom Clancy branded plot should be considered at all credible. I’m thankful that some of the slapstick gameplay from Just Cause 2 has made it into Wildlands. Little of this, by the way, should necessarily be considered a bad thing. Ready for highly specialised covert ops action, sir.












Ghost recon widelands beta